E-Coding Computer World Series
The E-Coding Computer World Series is developed by the in house team of IIST. Importance has been given to various core concepts like: Computer Application, Coding, Program Architecture and Internet concepts.
This series emphasizes tool-based learning, incorporating software like Paint, Scratch, and open-source programs such as GIMP for image editing and OpenShot for video editing. Advanced technologies including Artificial Intelligence (AI), Robotics, Data Science, HTML5, and Python are introduced from Grade 6 onwards.
E-Coding is a comprehensive computer education series for Grades I–X, aligning with the latest National Education Policy (NEP). It ensures a gradual and ageappropriate progression in language, technical terms, exercises, and project work.
Key Features of E-coding Series
- Coding : Hands-on coding using the latest, age-appropriate software for all grades.
- Brain Developer Section : Concept-building exercises after every lesson to enhance students' understanding.
- Activity Section : Engaging lab sessions, group discussions, and online resources for extended learning.
- Project Work : Cross-curricular projects that foster creativity and teamwork.
- Worksheets : Self-assessment tools to evaluate skills and reinforce learning.
- Computational Thinking : Fun activities for logical and critical skills.
- Artificial Intelligence : Introducing AI fundamentals to prepare students for the future.
- Healthy Living : Promoting good eating habits and encouraging a focus on physical fitness.
E-Coding provides students with essential and advanced computer skills, preparing them for the rapidly changing digital world.
